Breathe

Data Driven Experience | 2019

Generative storytelling, Digital Installation

Breathe is a data-driven experience which is meant to explore the relationship between man and climate change, investigating Anthropocene and its connection to man and environment. Through a generative storytelling, Breathe discloses NASA open DATA between 1880 and 2018 about global warming as a direct consequence of greenhouse gases emissions.

Why we did it?

Living in 2019 necessarily means having to deal with the strong increase of global warming and, as a Design Studio, we consider important to give our visual contribute to the communication of that phenomenon. Breathe interprets earth’s thought that, year by year, is going to be more turbulent.

How we did it?

Through a generative storytelling, Breathe discloses NASA open DATA between 1880 and 2018 about global warming as a direct consequence of greenhouse gases emissions.

Climate Change

Scientific data show an exponential increase in Earth’s temperature during the years between 1880 and 2018.

Generative storytelling

This installation expands and takes shape by translating and visualizing the data into particles generated by an algorithm that shows different configurations as time passes.

Real time render

Each participant affects the turbulent shapes that identifies random behaviors for every new simulation.

Data-driven

Particles behavior as turbulence are generated by data and describe our planet and its climate change through customized software.

Data-driven

Particles behavior as turbulence are generated by data and describe our planet and its climate change through customized software.

Real time render

Each participant affects the turbulent shapes that identifies random behaviors for every new simulation.

Human-computer interaction

By using a depth sensor, participants can interact with the installation in order to represent their own impact on the warming of our planet.

Interactive sound Soundtrack

changes by each user movement generating spatialized sound effects.

Tech Rider

12 x 3 mt LedWall 2.9

Unity 3D – Real Time Rendering 4032×1008 px

Team

Roberto Fazio 

Interactive Creative Director

 

Daiana Salucci 

Creative Producer

 

Angelo Moro

Interactive Developer

 

Lorenzo Marchionni

Information designer

 

Massimiliano Falsini

Unity Developer

 

Lorenzo Magherini

Developer

 

Matteo Parenti

Digital Technician

 

Andrea Baldassarre

Digital Technician

 

Matteo Martignoni

Sound Designer

 

Sponsor

Exhibit

Award

First Prize Design Award, Tech & Games section

First Prize Design Award, Tech & Games section

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